Real-time Chat Application Design: Architecture and Workflow
In this diagram, I have four entities: ChatService
, Message
, Sender
, and Receiver
. The ChatService
is responsible for sending and receiving messages, and it provides two methods for doing so (sendMessage
and receiveMessage
).Message
represents a message object with properties such as id
, sender
, receiver
, content
, and timestamp
. The Sender
and Receiver
classes represent the clients who use the chat service to send and receive messages, respectively.
The diagram shows that a Sender
creates a Message
object and sends it to the ChatService
by calling the sendMessage
method. The ChatService
then handles the message and sends it to the intended Receiver
, who receives the message by calling the receiveMessage
method.
Overall, this diagram shows the basic relationship between the Sender
, Receiver
, and ChatService
in a chat system.
In this diagram, the user sends a polling request to the client, which then sends the request to the server. The server retrieves data from the database and sends it back to the client, which then sends the data back to the user. This is a simple example of how polling works in a client-server…